I get ideas for video games, and design their concepts.
Who: Me.
What: Video game ideas.
Why: To have fun and learn.
Role: Game designer.
Tools: Pen, Paper, Figma, Procreate.
When: November, 2024. Ongoing.
Stable
Stable is a hand drawn puzzle video game where you move a hand to grip and drop blocks into lanes.
Pipe
Pipe is a puzzle game where you lay or manipulate pipes for a ball to roll from start to end.
Get ball (or other thing) from start to end.
Drag and drop pipes from inventory.
Pipe sticks after amount of time out of inventory.
Point when ball goes through pipe.
Concrete multiplier pipes give points for each passing. For example 5 points once, 10 points twice, and so on.
Amount of points required to roll to next level.
To do:
Nothing yet.
Othem
Othem is a platform game with flippy gravity and sticky surfaces.
Platform.
Jump from floor to wall to go on wall, from wall to ceiling, and back.
Double direction dash
Find key.
Open door to next level.
Double jump flips gravity.
Obstacles (spikes, holes, maybe monsters).
To do:
Nothing yet.
Hoppp
Hoppp is a one button game with a jumping ball.
One button game.
Platform.
Isometric.
Ball that constantly jumps.
Point on landing.
3 lanes.
Input changes lane.
Stamina of 3 inputs.
1 input refresh every 3 jumps.
Game over if you jump down hole.
Tilemap, 0 is hole, 1 is ground.
To do:
Nothing yet.
Ikonisk
Ikonisk is a quiz game where you guess the meaning of icons.
Quiz.
Guess meaning of icon on screen.
Drag left wrong, drag right.. right.
Point for correct guess.
5 guesses.
Start screen.
End screen with stats and share.
To do:
Nothing yet.